Monday, March 14, 2011

Production Pipeline: Design Document


One Sentence Concept:
“A 30 second short animated parody of the classic RPG genre utilizing live film, 2D and 3D animation compositing.

One Paragraph Specific Description:
“The short will portray two actors; a warrior and a mage who battle a 3D ‘slime’ monster modeled after the Nintendo Entertainment System’s Role Playing Game: Dragon Warrior. The piece as a whole should have the same look and feel as classic turn-based RPG’s such as Final Fantasy, Dragon Warrior and Dragon Quest, and Suikoden. The ‘slime’ is created using Maya’s Mental Ray rendering software to create such effects as caustics, a rigged face for animating, possibly particle effects to show a dripping/oozing effect or simple a separation of part of the slime, and finally realistic gelatinous textures with proper lighting. In addition to the ‘slime’, there is a chance for a 3D environment utilizing paint effects for a realistic grass effect that should animate as if there is a wind. Finally, the last elements to the piece are the live film actors utilizing green screen and interesting HDR camera movements as well as integrating the 2D dialogue boxes to toggle commands as any classic RPG would portray. These elements will all come together in After Effects with H264 compression.”

Weapon Concepts:




Fire Concepts:
Battle Screen Concepts:
Additional Monster Concept:

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